Typing skills that click for kids.
A friendly, game-like way for children to learn touch typing — 20 bite-sized stages, instant feedback, and progress parents can actually see.
No credit card · Works on any device · Made for ages 6–12
28wpm
Accuracy 96% · Stage 12 of 20
Why it matters
Screen time that builds a real skill
A lifelong skill
Touch typing speeds up every school assignment, for years.
Focus & confidence
Short, winnable sessions build momentum and self-belief.
Visible progress
Stars and stats keep kids coming back to practice.
Parent insight
A dashboard shows exactly how each child is doing.
Features
Everything in one friendly portal
20-stage ladder
Home row to words to sentences, unlocked step by step.
Multiple kid profiles
One family account, separate progress for each child.
Live accuracy & WPM
Instant feedback on every keystroke.
Stars to earn
A star for 95%+ accuracy rewards careful typing.
Progress dashboard
Accuracy trends and session history for grown-ups.
Works on any device
Any modern browser, nothing to install.
The method
A path built the way kids actually learn to type
Kids Typing isn't a random pile of exercises. Every lesson sits on a deliberate ladder, shaped around how children build real typing skill — so it clicks faster and lasts.
Start where the fingers rest
Kids begin on the home row, then reach out to the top and bottom rows — always practicing new keys alongside the ones they've mastered. Muscle memory builds from a stable base.
Accuracy before speed
A stage only counts once it's typed cleanly (90–95% accurate), so correct finger habits lock in first. Speed then follows on its own — without the hunt-and-peck habits that are hard to unlearn.
Master each step, then climb
Lessons grow from short drills to real words and sentences, and from 5-minute sessions up to 20. Nothing unlocks until it's earned — so every child moves at the pace that makes the skill stick.
About us
Built by parents, for curious kids
Kids Typing started as a simple idea: typing is a skill kids use every day, but most tools are boring or overwhelming. We made something bright, bite-sized, and genuinely fun — so practice feels like play.